TI Invaders
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''TI Invaders'' is a
fixed shooter Shoot 'em ups (also known as shmups or STGs ) are a Video game genre, sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certai ...
video game published by
Texas Instruments Texas Instruments Incorporated (TI) is an American technology company headquartered in Dallas, Texas, that designs and manufactures semiconductors and various integrated circuits, which it sells to electronics designers and manufacturers globall ...
in 1981 for the
TI-99/4A The TI-99/4 and TI-99/4A are home computers released by Texas Instruments in 1979 and 1981, respectively. Based on the Texas Instruments TMS9900 microprocessor originally used in minicomputers, the TI-99/4 was the first 16-bit home computer. ...
home computer. The game is a ''
Space Invaders is a 1978 shoot 'em up arcade game developed by Tomohiro Nishikado. It was manufactured and sold by Taito in Japan, and licensed to the Midway division of Bally for overseas distribution. ''Space Invaders'' was the first fixed shooter and set ...
'' clone where the goal is to shoot all of the aliens before they reach the bottom of the screen. ''TI Invaders'' is part of the TI Arcade Game Series which includes '' Tombstone City: 21st Century'' and ''
Car Wars ''Car Wars'' is a vehicle combat simulation game developed by Steve Jackson Games. It was first published in 1980. Players control armed vehicles in a post-apocalyptic future. Game play In ''Car Wars'', players assume control of one or more ca ...
''.


Gameplay

''TI Invaders'' is a single-player fixed shooter. At the start of the game, the player is face with an enemy fleet eleven creatures wide and five creatures deep. With the joystick or keyboard, the player moves a laser base (called a ''missile'' in the manual) left and right, pressing the fire button to shoot lasers at an 11×5 grid of invaders. Shooting different invaders scores different amounts (see below). As the number of invaders dwindles, they increasingly move faster. Upon shooting the last invader, the player moves on to a bonus round before the next level. As in ''Space Invaders'', which ''TI Invaders'' is a
video game clone A video game clone is either a video game or a video game console very similar to, or heavily inspired by, a previous popular game or console. Clones are typically made to take financial advantage of the popularity of the cloned game or system, bu ...
of, a
UFO An unidentified flying object (UFO), more recently renamed by US officials as a UAP (unidentified aerial phenomenon), is any perceived aerial phenomenon that cannot be immediately identified or explained. On investigation, most UFOs are id ...
will appear once or twice a round and travel from one end of the screen to the other. The player has the opportunity to hit it to score bonus points, the amount depending on where the UFO is hit. There are two difficulty levels to choose from: # Merely Aggressive: invaders fire semi-randomly, targeting the player only sporadically # Downright Nasty: invaders fire rapidly and deliberately at the player and their point values are doubled


Bonus round

After each level is cleared, there is a bonus round consisting only of one UFO. The UFO travels slowly from one end of the screen to the other until it is hit for the first time, then it returns other way at twice its original speed. The player must track it to the other side of the screen and shoot it again, making the UFO return in the other direction again. The UFO's score value increases gradually with each hit, and the UFO gets smaller and smaller. This continues until either the player eliminates the UFO completely, or it escapes off the screen.


Bonus missiles

After earning 3,000 points the player receives an additional missile. Thereafter, at every multiple of 10,000 points, one damaged missile is repaired and again usable. (When a missile is damaged, it rolls off onto a small elevator and off to the right of the screen, and one of the extra missiles rolls onto the elevator from the left hand side and takes its place. When one is repaired, it moves from the damaged end to the extras end fully repaired.)


End of game

When the last missile is destroyed, the closest invader to the bottom then goes down, clears away the area the extra missiles and damaged missiles were, writing "GAME OVER" in the middle of it all, then it and the rest of the remaining invaders on the screen jump up and down, as if laughing or cheering. If both the last invader on the screen and the last missile are killed at the same time (which is not an uncommon occurrence at any time in the game), the next set of invaders will immediately appear on the screen, with again the invader closest to the bottom doing the game over routine. Also, as in ''Space Invaders'', if any number of invaders hits the bottom row, the closest one to the missile will shoot it from the side and the game is over regardless of the number of reserve missiles left.


Reception

Lawrence De Rusha, Jr. for ''
InfoWorld ''InfoWorld'' (abbreviated IW) is an information technology media business. Founded in 1978, it began as a monthly magazine. In 2007, it transitioned to a web-only publication. Its parent company today is International Data Group, and its siste ...
'' said "I found this game very entertaining and a challenge to play. Because the options, including the various screens, allow for a wide range of skills and because the level comes harder as you progress, the game has lasting value." Dick Olney for ''
Personal Computer World ''Personal Computer World'' (''PCW'') (February 1978 - June 2009) was the first British computer magazine. Although for at least the last decade it contained a high proportion of Windows PC content (reflecting the state of the IT field), the mag ...
'' said "I long ago tired of this game in the arcades, but having such a good version in my living room did rekindle my interest. If you haven't already spent your quota in ten pences then you'll probably find this module good value for money." ''Unofficial 99/4(A)'' gave the game two stars and said "All I can say is that the aliens keep coming, you shoot them down, they shoot at you, and a space craft flies by. All good fun if you are into that kind of game. Yawn ..." In 1982, ''TI Invaders'' was listed as one of the top-selling computer games for the TI-99/4A along with '' Hunt the Wumpus''.


Reviews


Review
in MC Microcomputer (Italian)
Review
in Videogiocchi (Italian)


References


External links


Game manual


(videogamehouse.net) {{Space Invaders 1981 video games Alien invasions in video games Fixed shooters Single-player video games Texas Instruments games TI-99/4A games Video game clones Video games developed in the United States Video games set in outer space